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With a power fist and power sword being rocked, NO cocks will be safe. +2 attacks on the charge brings you to 5 attacks from each Death Company member. Rage – The secret sauce that makes that ass kicking burger taste DELICIOUS.Strength 5 on the charge? PLEASE THANKS MAN Furious Charge – This is fantastic for the murder machine Death Company.Feel No Pain – Generally FNP on a toughness 4 model isn’t much to talk about, especially since FNP moved to a 5+ in 7 th edition but hey anything that will save a couple 20 point dudes is ok in my book.And They Shall Know Know Fear is better in most every case but Fearless is ok. Fearless – Kind of cool against leadership debuf shenanigans we are seeing a bit.I think it’s almost an auto take for this unit since you’ll want to get them engaged in close combat as soon as possible. SNAP! The best piece of wargear that the Death Company can take is the Jump Pack, which costs 3 points per model. There are no characters in the Death Company so you don’t have to worry about your melee weapon dudes getting singled out in CC by a Chaos Space Marine sergeant. I generally give one guy a power fist and another a power sword and call it a day. Any model can take a melee weapon but that can add up quick. The unit has the option to ditch their bolt pistol for bolt guns at no extra cost but I wouldn’t do that since the bolt pistol and chainsword combo gets you base 3 attacks. A unit of 5 costs 100 pts and you have the option to add 10 more at 20 pts per model. They actually went down in WS in the new edition but it’s not that big of a deal since they also went down in point cost. They have the basic Space Marine stat line except they have an additional base attack. Who else owns a metal Captain Tycho, HUH? CAN YOU TELL ME THAT? While there is almost nothing good I can say about the overall Blood Angels codex release, there are a FEW exceptions that can be made. THREE! Since they are now a heavy support choice for some reason they’ve been unceremoniously binned with the wtf fast attack Assault Marines. I’ve been a Blood Angel fan and player for most of my Warhammer 40k career. It breaks my heart to write that, truly it does. One thing that we can all agree on is that Blood Angels codex is a real piece of shit. Still more probably say that the Blood Angel codex is about as useless as bringing a Blood Angels list to a competitive 40k tournament. Others may say it is the worst codex to come out since Chaos Space Marines 5 th-7 th edition. Some people might say it’s ridiculously underpowered. Now, a lot can be said regarding the overall Blood Angels codex release about a year ago. Rawdogger hear to talk about an old school unit that still kicks a lot of ass and takes very few names (because they are too busy kicking asses) the classic Death Company.